How to cite this paper
Alwaely, S., Almousa, N., Helali, M., AlAli, R., Rashed, R., Mashal, A., Saleh, S., Darawsheh, S & Khasawneh, M. (2024). Teacher-student rapport and gamified learning: Investigating the role of interpersonal variables in classroom integration.International Journal of Data and Network Science, 8(2), 1319-1324.
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Hamre, B. K., & Pianta, R. C. (2006). Student-Teacher Relationships.
Hattie, J. (2009). The black box of tertiary assessment: An impending revolution. Tertiary assessment & higher education student outcomes: Policy, practice & research, 259, 275.
Landers, R. N., Bauer, K. N., Callan, R. C., & Armstrong, M. B. (2015). Psychological theory and the gamification of learning. Gamification in education and business, 165-186.
Pianta, R. C., & Hamre, B. K. (2009). Conceptualization, measurement, and improvement of classroom processes: Stand-ardized observation can leverage capacity. Educational researcher, 38(2), 109-119. https://doi.org/10.3102/0013189X09332374
Roorda, D. L., Koomen, H. M., Spilt, J. L., & Oort, F. J. (2011). The influence of affective teacher–student relationships on students’ school engagement and achievement: A meta-analytic approach. Review of educational research, 81(4), 493-529. https://doi.org/10.3102/0034654311421793
Al-ghofaili, Y., Albattah, A., Alrajeh, N., Rassam, M. A., & Al-Rimy, B. A. S. (2021). Secure cloud infrastructure: A sur-vey on issues, current solutions, and open challenges. Applied Sciences, 11(19), 9005. https://doi.org/10.3390/app11199005
Al-Hariri, M. T., & Al-Hattami, A. (2018). Extracurricular activities amongst health colleges childrenat the Imam Ab-dulrahman Bin Faisal University. Global Journal of Health Science, 10(7), 105.
AlDhafiri, N. R. (2015). The role of interpersonal EFL teacher behaviour in enhancing saudi students’ learn-ing. International Journal of English Language Teaching, 2(1), 47-55.
Alharbi, O., & Lally, V. (2017). Adoption of e-learning in Jordann university education: Three factors affecting educa-tors. European Journal of Open Education and E-learning Studies.
Bandura, A. (1977). Self-efficacy: toward a unifying theory of behavioral change. Psychological review, 84(2), 191. https://doi.org/10.1037/0033-295X.84.2.191
Deterding, S., Dixon, D., Khaled, R., & Nacke, L. (2011, September). From game design elements to gamefulness: defin-ing" gamification". In Proceedings of the 15th international academic MindTrek conference: Envisioning future media environments (pp. 9-15). https://doi.org/10.1145/2181037.2181040
Hamari, J., Koivisto, J., & Sarsa, H. (2014, January). Does gamification work?--a literature review of empirical studies on gamification. In 2014 47th Hawaii international conference on system sciences (pp. 3025-3034). Ieee. 10.1109/HICSS.2014.377
Hamre, B. K., & Pianta, R. C. (2006). Student-Teacher Relationships.
Hattie, J. (2009). The black box of tertiary assessment: An impending revolution. Tertiary assessment & higher education student outcomes: Policy, practice & research, 259, 275.
Landers, R. N., Bauer, K. N., Callan, R. C., & Armstrong, M. B. (2015). Psychological theory and the gamification of learning. Gamification in education and business, 165-186.
Pianta, R. C., & Hamre, B. K. (2009). Conceptualization, measurement, and improvement of classroom processes: Stand-ardized observation can leverage capacity. Educational researcher, 38(2), 109-119. https://doi.org/10.3102/0013189X09332374
Roorda, D. L., Koomen, H. M., Spilt, J. L., & Oort, F. J. (2011). The influence of affective teacher–student relationships on students’ school engagement and achievement: A meta-analytic approach. Review of educational research, 81(4), 493-529. https://doi.org/10.3102/0034654311421793